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Capes, Cowls and Villains Foul $19.99 $12.99
Publisher: Spectrum Games
by Thomas B. [Featured Reviewer] Date Added: 09/09/2012 03:09:05
WHAT WORKS: Tons of examples. Simple system, with the Setback Tokens being among my favorite “non-Hit Point” damage systems I’ve seen (with the word Stress just stressing me out). CC&VF seems to have taken a lot of ideas from other games but implemented them well. Oh, and I loved the random twists. The system is very flexible without being completely hand-wavey.

WHAT DOESN’T WORK: Very few of the example characters terribly inspired me. Many of the optional rules (like the templates or building heroes in advance and working up to them) don’t do a thing for me…but they are optional. There are big chunks of the system that are open to player-GM negotiation, which can go bad in the wrong hands.

CONCLUSION: While many of the support pieces did little to inspire me, the core seems very flexible and very sound. With large parts of the system open to such interpretation, certain types of players can make for nightmarish sessions, just like certain kinds of GMs can, but that’s true of any system (and especially Supers systems, which require a certain amount of buy-in from all parties above and beyond most genres). Unlike some other recent entrants into the supers RPG realm, I feel confident that I have a good/decent grasp of the mechanics right away, but I suppose I would have actually preferred the “serial numbers filed off” approach to the sample characters, rather than the characters used, because generic versions of Thor, Flash, Batman, Silver Surfer, Captain America, Wolverine and Superman are more useful for me in pinning down the important bits of the system. Does CC&VF hit some magic area that no other supers game ever has? Not for me, not really. “Hawkeye fighting alongside Thor” has been built into more and more games over the years, with BASH and ICONS even handling it in largely the same way. Does that make CC&VF a bad game? Heck no. I intend to play around with the character creation to see how well it models certain characters of mine, but I’d be inclined to put it near the top of my Supers options right now, if not at the very top.

For my full review, please visit http://mostunreadblogever.blogspot.com/2012/09/tommys-take-o-
n-capes-cowls-villains-foul.html

Rating:
[5 of 5 Stars!]
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Capes, Cowls and Villains Foul
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