Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info









High Space Core Rules Beta $0.00
Publisher: StoryWeaver
by neil h. [Verified Purchaser] Date Added: 09/10/2012 11:02:48
Over all i think this has a lot of promise. over all i like the look and the way things are done.

the ship building rules are cool. The take a complex thing and turn it into a pretty easy task that you can have some fun with. needs to be expanded a little and some, but over all very nice.

I just had one huge problem with the rules. I understand this is "Space Opera" with things happening on a huge scale but I think parts of the space combat system took this way to far. We have a game mat that is 1000 meters per inch. Okay, not a bad scale to work with, easy to understand. We also have AUs... OOOkay. The range of my x ray laser is.... C or M which is 0 to 12 AUs. Okay, yeah, Once again I do understand this is space opera but 12 AUs? I can shoot a laser over 1 billion miles into space and hit something that is moving with a laser that will take over 1 1/2 hours to get there, if it gets there. No, sorry, you lost me on that one. I think i will be tossing out the whole range thing and house ruling that one. I guessing something based on quality or computer.

by the way, love the quality attribute for space ships.

okay, back to my original point. good shot at a set of sci fi rules. going in the right direction and worth a look. (just dump the range thing)

Rating:
[4 of 5 Stars!]
Back
You must be logged in to rate this
High Space Core Rules Beta
Click to show product description

Add to DriveThruRPG.com Order

0 items
 Gift Certificates