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Read What Others Are Saying
One Bookshelf for Calibre
by Brad B.
Publisher: Electric Mulch
Date Added: 08/29/2014 23:17:25
One Bookshelf for Calibre Works great with pre-2.0 versions of Calibre. With version 2.0, they changed the version of Qt used, so plugin no longer functions once you update. I dabbled a bit, but couldn't manage to get it working properly. An updated version would be a godsend!

Rating:
[4 of 5 Stars!]
Keep on the Borderlands: The Expansion
by Patrick V. R.
Publisher: Usherwood Publishing
Date Added: 08/29/2014 22:33:44
Keep on the Borderlands: The Expansion Good thing that this is for free, because it's not worth any amount of money, however small. Its only virtue is a little bit of nostaglia for old school gamers. With this--and the makers' other similar products--all you get are, literally, handwritten notes in ink and scanned from a notebook--including sentences with lines running through crossing out errors. The amateur maps are as crude as the kind old school gamers like myself used to draw--kids' maps. I understand that's the point and style of these modules. But I've been playing since 1981 and so I remember those days. Had we kids then had access to today's tech, you'd probably never would've seen old school notes and maps for I doubt that little of them would've existed--if any at all. The reason? I'd say most Dungeon Masters prefer neat and organized over sloppy and crudely rendered. I never want to go back to the days of scribbled notes and maps. Give me choices of type fonts; let me have maps colored and glossy; gra...

Rating:
[1 of 5 Stars!]
Eclipse Phase: Continuity
by Todd C.
Publisher: Posthuman Studios LLC
Date Added: 08/29/2014 21:54:48
Eclipse Phase: Continuity This was the funnest adventure we played during our short stint in EP a couple years ago. My players absolutely loved the intro and I have used similar intros in new adventures (not going to spoil it). Needless to say, my only complaint is it was too short! EP needs more material like this that has better legs to go on for more than two sessions. The follow on ideas did have enough meat for me to run so we tried other stuff. Unfortunately by that point the damage was done. I could not recreate that excitement with any follow up material and the players wanted to move on to something else....

Rating:
[5 of 5 Stars!]
The Package
by Todd C.
Publisher: Gun Metal Games
Date Added: 08/29/2014 21:50:57
The Package Ran it twice with different groups. Pretty fun both times. Pretty fun but not amazing. That's not a ding it is great for the size and price for sure.

Rating:
[4 of 5 Stars!]
War of the Dead: Alternate Beginnings (Print or PDF)
by Todd C.
Publisher: Daring Entertainment
Date Added: 08/29/2014 21:46:36
War of the Dead: Alternate Beginnings (Print or PDF) I ran the original 'start' on the Pinnacle cruise ship a couple years ago until one of my two players moved away. We loved it! Now I'm running this alternate beginning with some non-RPGers using FAE (FATE Accelerated) and we are loving it again. They are big zombie genre lovers and this really helps us have material to keep that moving. Better yet, it has been easy to plugin FAE instead of Savage Worlds this time.

Rating:
[5 of 5 Stars!]
Eclipse Phase
by Todd C.
Publisher: Posthuman Studios LLC
Date Added: 08/29/2014 21:41:40
Eclipse Phase Probably the most provocative settings I've read to date. Beautiful art and background. Unfortunately my only negatives are that the system is not to my taste and there is not enough solid adventure material to help GMs run this complicated, yet interesting, setting. When there are more 'stories' to use for adventures and the FATE version is available, I believe it will get a stronger following.

Rating:
[4 of 5 Stars!]
Firefly Echoes of War: Wedding Planners Cortex Plus
by Todd C.
Publisher: Margaret Weis Productions
Date Added: 08/29/2014 21:38:11
Firefly Echoes of War: Wedding Planners Cortex Plus Played through the first part with some people using FATE Core rules during lunch. Lots of fun. Really felt like we were in a Firefly episode with our characters and take on the Verse.

Rating:
[4 of 5 Stars!]
The Void – Stygian Cycle I
by Todd C.
Publisher: WildFire
Date Added: 08/29/2014 21:36:02
The Void – Stygian Cycle I The material is interesting so I'm using it as a basis for some stuff I'm running now. Not using the system or the 'Organized Play' stuff but interesting story and the art is GREAT!

Rating:
[4 of 5 Stars!]
Delta Green
by Todd C.
Publisher: Pagan Publishing
Date Added: 08/29/2014 21:33:25
Delta Green They don't need my review but I've read through most of this now and SOOOO wish I could get my players to play it. Well...truth is I am weaving some of their ideas into my current campaign. Tee hee! I'm not a fan of the Basic RPG system but this background material and adventure stuff is really well written. I am using Savage Worlds but leaning more towards FATE these days but converting is not too hard.

Rating:
[5 of 5 Stars!]
The Secrets of Cats • A World of Adventure for Fate Core
by Daniel M.
Publisher: Evil Hat Productions, LLC
Date Added: 08/29/2014 13:36:09
The Secrets of Cats • A World of Adventure for Fate Core Some 10 years ago I wrote a small rpg called "Meet the Katze" for the wedding of two gamer friends who love cats. You played sentient cats that fight for territory, protect their humans, and had many adventures. It used a ball of wool with knots instead of dice. ;-) Anyways, here I can learn how to do this setting correctly, and with Fate! I love the general idea, I love all the small little things that just are "so cat", I love the implementation of the rules, I love "The Secrets of Cats". A wonderful little game that I'll definitely play with my kids ......

Rating:
[5 of 5 Stars!]
The Secrets of the Bravo (PFRPG)
by Megan R. [Featured Reviewer]
Publisher: Rite Publishing
Date Added: 08/29/2014 11:39:41
The Secrets of the Bravo (PFRPG) Have you ever wanted to swash your buckle, breeze through adventure with wild abandon, living for the moment? Perhaps the new base character class of the bravo is for you. Presented in the main as if one such bravo had paused for a moment to recount to you the details of his chosen career, no doubt over an ale you have had to buy him, this work presents a coherent and exciting review of all the material you need to know if you want to create and play a bravo character. This includes a lot of the material that is normally covered in more prosaic terms, things like alignment and religion and which classes a bravo character gets on best with, which races do best in this class, and even what the perceived 'role' of a bravo might be. This last involves skill in melee combat and social interactions, with wit and flair - and sheer luck - to get out of tight corners. Only then do we get down to game mechanics, with progression table, starting wealth, class skill list and - of course - th...

Rating:
[5 of 5 Stars!]
Venture City Stories • A World of Adventure for Fate Core
by Lolita V.
Publisher: Evil Hat Productions, LLC
Date Added: 08/29/2014 08:30:54
Venture City Stories • A World of Adventure for Fate Core As soon as I came across Venture City, I knew I had to give it a try. After reading Fate Core and the Fate Toolkit I was interested in reading about some different settings, so I can learn the system better and learn more about the possibilities. Also while I love building my own setting, there are times when you just don't have the time or energy to make your own setting and this book is perfect for those instances. For such a short book Venture City is full of information. Basically it's whole setting with a premade possible campaign, premade NPC's, organizations, aspects, superpowers and possible PC's. It gives you everything you need to start playing a campaign with almost no preparation except reading this book, but on the other hand also hands you the tools to make the setting your own. I liked the build-up of this book, first some general chapters about the setting and possible issues then factions, places and people followed by character creation and superpowers and it ends ...

Rating:
[4 of 5 Stars!]
The Manor, Issue #7
by Alexander L. [Featured Reviewer]
Publisher: GM Games
Date Added: 08/29/2014 08:02:44
The Manor, Issue #7 Originally posted at: http://diehardgamefan.com/2014/08/29/tabletop-review-the-man-
or-issue-7/ The Manor is a OSR style fanzine that I haven’t had a chance to pick up until now. Like most gaming magazines, it contains a range of articles, adventures and new things to dismember. Like a lot of magazines, the quality of the articles varies, although which ones are worth reading depends on the point of view of whoever is paging through it. After all, what interests one person may bore another. I will say that I enjoyed this issue of The Manor and I will probably be coming back for more. There were six articles and my biggest complaints are in fact minor ones about layout. The copyright information on page two cuts off abruptly after “All Artwork, Maps and Articles are the,” which I first took to be a bad sign, but thankfully the content was pretty good. The other weird layout issue was with the “Tenkar & the Badger” radio ad on the last page. The entire magazine is laid out in portrai...

Rating:
[5 of 5 Stars!]
Shadowrun: Nothing Personal (Enhanced Fiction)
by Martin W.
Publisher: Catalyst Game Labs
Date Added: 08/29/2014 07:52:47
Shadowrun: Nothing Personal (Enhanced Fiction) In quite enjoyed this book; plenty of intrigue coupled with an interesting point-of-view that I've rarely, if ever, seen in a work of Shadowrun fiction. The story held my attention throughout, and I found both the characters, their stories, and the plot twists to be highly engaging and amusing. Well worth the low price of admission.

Rating:
[5 of 5 Stars!]
Corporia RPG
by Simon H.
Publisher: Brabblemark Press
Date Added: 08/29/2014 00:04:39
Corporia RPG A nice little cyberpunk-ish game with a couple of disadvantages. I think this one's less a matter of good or bad and more a matter of taste so I'll quickly toss in a few comments on things you should probably be aware of, other reviews already have more detail in a much better format. Most of the rules and mechanics here are a little on the light side, not in a bad way and not without some crunch to them but keep that in mid when deciding if this game is for you or not. It might be a little heavy for a first RPG but it could still work if the group is particularly interested in the subject matter. The setting is nicely handled, it's not ultra specific but it gives you a good bare bones which you can build on quite well. The same could be said for the campaign framework they include. I can't say there's much to them but what there is is good and can be modified to suit your own group easily. The book's style is... debatable. It's based pretty much entirely around photo's w...

Rating:
[4 of 5 Stars!]
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