Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse









Read What Others Are Saying
Ravenloft Campaign Setting, Revised, Boxed Set (2e)
by Brett D.
Publisher: Wizards of the Coast
Date Added: 08/12/2014 07:34:45
Ravenloft Campaign Setting, Revised, Boxed Set (2e) Nice books, but the conversion to PDF is extremely lacking. The cards were scanned by placing nine cards at a time on a scanner bed. As such, there's no common alignment. If someone wanted to trim and use these, it'd be a mess. Maybe re-scan and offer these with DTRPG's card POD service I've heard about? The maps were provided as pages for each 'tile' of the map instead of a single big page for each map. Very hard to navigate. (I thought it was only one map at first, actually.) The poster art piece is just nonexistent....

Rating:
[2 of 5 Stars!]
Spooks! Welcome to the Great Beyond
by Alexander L. [Featured Reviewer]
Publisher: Nightingale Publishing
Date Added: 08/12/2014 06:28:08
Spooks! Welcome to the Great Beyond Originally posted at: http://diehardgamefan.com/2014/08/12/tabletop-review-spooks--
welcome-to-the-great-beyond/ Like many new RPGs these days, Spooks: Welcome to the Great Beyond is a product of crowdfunding. I remember watching the campaign on Kickstarter but decided not to back it. I back so many projects, you see, and something had to give. Thankfully, Spooks not only reached its goal of $3,000, but also surpassed it by 50% thanks to 82 backers who believed in the project. Now, while that might seem small compared to some massive Kickstarters like those by Frog God Games or Reaper Miniatures, crowdfunding was designed for small new companies to get a leg up, and that’s exactly what happened here. Now, when I saw Nightingale Press had sent me a review copy, I was more than happy to check out the final result. I was expecting a short RPG, something like 100-150 pages at most. What I got was a massive tome rivaling most high budget core rulebooks in size. Color me impressed. Of cours...

Rating:
[3 of 5 Stars!]
Future Visions Art Book Sneak Preview
by Jeremy H.
Publisher: Palladium Books
Date Added: 08/12/2014 04:27:21
Future Visions Art Book Sneak Preview Very cool! And, a great idea! I think Palladium's recent art has really been quite awesome. I'll definitely get this PDF when the full version is ready.

Rating:
[5 of 5 Stars!]
Scoundrel
by Mikael H.
Publisher: Barrel Rider Games
Date Added: 08/12/2014 02:54:09
Scoundrel This is a good idea, but the execution is a bit sloppy. The progression chart is missing the XP for each level (just a zero, come on, didn't you even look at it before publication) and the licence is taking 1.5 page, most products are able to put it on one page, or at least put something on the empty half-page. Further the cover looks grainy and need some love to not put you off before even beginning to read the product.

Rating:
[3 of 5 Stars!]
Icar
by Jacob R.
Publisher: Rob Lang Games
Date Added: 08/11/2014 16:05:05
Icar I've been a fan of Icar for years now. It's a d100 system that is pretty intuitive. The character creation system is a fun lifepath. I like the author's philosophy of not putting in anything that looks like a text table. The author is a cyberneticist in real life, so he brings a unique skill set and knowledge to the system.

Rating:
[5 of 5 Stars!]
Crawljammer zine no. 2
by Darrick D.
Publisher: Moon Dice Games
Date Added: 08/11/2014 15:17:50
Crawljammer zine no. 2 I found issue #2 to be just as awesome as #1. Instead of an introduction to sword & planet adventuring, this is filled with tasty tidbits that GMs should have at their fingertips. You get a random table for strange space encounters - 1/16th chance per day of space travel?!? Why not 1 in 6? For the 1d7 results, I say just roll 1d8 and if you hit an 8, roll twice. There's a small assortment of new spells. Nothing reached out and grabbed me, but I appreciated their inclusion. We have an assortment of vagabonds and cocktails found at the space bar known as Hail Bob's. Very nice; although, the whole 3d24 and 2d24 and match the digits part of the table threw me for a loop. In fact, I tire of DCC's alienation via funky dice. Not just because of Crawljammer, the 7-sided and 14-sided dice are in all the DCC adventures. Why? I understand they're part of the game and they should feel needed but DCC is only a small segment of OSR gamers. Why potentially limit your audience...

Rating:
[5 of 5 Stars!]
100 Baffling Riddles
by Dominic M.
Publisher: Lee's Lists
Date Added: 08/11/2014 14:51:48
100 Baffling Riddles What was the point? Just a list of useless statements with 'answers' that don't make any sense. Total jip & Drivethru should be ashamed to be selling this junk.

Rating:
[1 of 5 Stars!]
Gygax magazine issue #4
by Christopher S.
Publisher: TSR, Inc.
Date Added: 08/11/2014 13:06:49
Gygax magazine issue #4 The 'Randomize Your Realm' article is worth the price of admission alone.

Rating:
[4 of 5 Stars!]
The Lazy Dungeon Master
by Christopher S.
Publisher: SlyFlourish
Date Added: 08/11/2014 12:54:08
The Lazy Dungeon Master I can't say enough good things about this ebook. It may seem brief (56 pages) but it's extremely concise so you don't have to sift through pages and pages of meaningless banter. I can honestly say that The Lazy Dungeon Master has completely changed my career as a GM for the better. While I used to spend hours preparing a session, causing unnecessary railroading, I can now prepare a session in 15-30 minutes, all thanks to this book (and A Fistful of Dice's follow-up video on reducing prep time). Seriously, GMs, if you buy one resource book, make it this one. It's worth every penny. It even prints out very nice and crisp!...

Rating:
[5 of 5 Stars!]
High Space Core Rules (v1.2)
by Michael B.
Publisher: StoryWeaver
Date Added: 08/11/2014 08:36:25
High Space Core Rules (v1.2) Having purchased High-Space, I can guarantee that I will not be using Mercenary Breed or Science-Fiction Companion books in any of my games (except possibly for the odd Edge or Hindrance). --CHARACTER ANALECTS-- Character (human) creation is extremely detailed, where players have to choose a Culture (starting skills prior to purchasing more) and Career (starting equipment prior to requisitioning more). Some generic Alien Race types are presented, but this portion is not as detailed as the Science-Fiction Companion. Skills are expanded with the inclusion of multiple piloting skills, philosophy (debating), psychiatry (help remove technology shock and restore "Equilibrium"), programming, security, and spacewise. All skills have a very clear use in this setting, and none seem unnecessary. Hindrances and Edges have a very strong genre feel, and the inclusion of "Glanding" has an almost Shadowrun-esque feel. Cybernetic implants are dealt with through acquiring edges, and may be ove...

Rating:
[5 of 5 Stars!]
Mage 20th Anniversary Edition Quickstart
by Satu R.
Publisher: Onyx Path Publishing
Date Added: 08/11/2014 07:17:32
Mage 20th Anniversary Edition Quickstart I simply love the legacy of White Wolf and their World of Darkness. Although I'm a VtM fan in the first place, I stil enjoy playing the other WoD games. Somehow, the possibility of creating a Dresden-like or Constantine-like character appeals to me and a lot of friends i play with. Regarding the QS edition, i feel it's good enough to serve as an introduction to MtA game to people who aren't familiar with RPG concepts yet.

Rating:
[3 of 5 Stars!]
Ultimate Dice Tower
by John G.
Publisher: Fat Dragon Games
Date Added: 08/11/2014 06:04:55
Ultimate Dice Tower Wanted to use a dice tower fro some time but didn't want a plastic or wooden one with all the associated clatter of dice when they fall. Decided to make my owna dns ettled on this one - spent some time this weekend making it after having already printed it off. It is very solid when finished ( I used extra cellulose tape on the inside joints for added strength as I was building it too) and great to view, plus the dice roll beautifully and truly does randomise the results, no way you can force it to create an outcome. PLUS its quiet as the dice are rolling in cardboard. I also like the way the dice are forced to roll in the mechanism, better in my view than the usual simple baffles in Dice towers. If you have the patience and time, and want an excellent looking and functional dice tower get this !...

Rating:
[5 of 5 Stars!]
Entropic Gaming System Core Rulebook (Open Beta Playtest)
by Jacob R.
Publisher: Mystical Throne Entertainment
Date Added: 08/11/2014 00:08:27
Entropic Gaming System Core Rulebook (Open Beta Playtest) It's not exactly fair to review a playtest, but I'm doing this to give those who may be interested in it an idea of what Entropy is about. Entropy is going to be released as an OGL rules system. It plays like Savage Worlds with a bit of Star Wars SAGA Edition thrown into the mix. The author is very responsive and open to criticism. Everything down to the cover of the book is up for debate with the testers. I recommend getting in on this. And as a note, the fifth star will be forthcoming if the final release has good production values, everything else (rules, prose, etc.) are just great....

Rating:
[4 of 5 Stars!]
Double Cross Roleplaying Game Core Rulebook
by Lloyd R. I.
Publisher: Ver. Blue Amusement
Date Added: 08/10/2014 23:54:01
Double Cross Roleplaying Game Core Rulebook The game seems incoherent and vapid at the best of times. The game is a list of powers, a bunch of predictable rule structures, and nothing really new under the sun, if you understand that games with problematic power gain have existed for at least since Wraith: the Oblivion. I'm sure there are people who would like this game and call it cool. I do not like this game and think it's dim witted and without redeeming qualities. At least it is not overtly offensive.

Rating:
[2 of 5 Stars!]
APMR #1, Avalon Mini-Games #120
by alain D.
Publisher: Avalon Game Company
Date Added: 08/10/2014 18:20:17
APMR #1, Avalon Mini-Games #120 this is a" no purpose" miniature rules. the cost for weapons or armor/defense is not indicated. many mistakes. (bastard sword supposed to be more lethal are not). it' s impossible to hit an ennemy with a sword who deal 1 dammage, if a light armor deduct 2 dammages...and what about shield? etc... are you kidding? No, you deceive people. It's a shame, i' feel so angry. these "rules" worth nothing. The Worst rules I ever seen.

Rating:
[1 of 5 Stars!]
Displaying 151 to 165 (of 36564 reviews) Result Pages: [<< Prev]  ... 10  11  12  13  14  15  16  17  18 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates