Werewolf: The Apocalypse 20th Anniversary EditionThese are the final days-
The signs are clear:
Even our pups know
That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and fille... [click here for more]
World of Darkness: The God Machine Chronicle"Here’s the question: Do you really want to know? Because it’s not like it’s a secret. It's just like your car - it doesn’t run by magic but it might as well, for all you know when you look under the hood."
– Wesley Cote, AKA The Key
What Has Risen May Fall
What is the God-Machine? That question doesn't have a sing... [click here for more]
BattleTech: Technical Readout: 3145 Capellan ConfederationThe great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by... [click here for more]
Dungeon WorldGolden Geek RPG of the Year 2012
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.
Dungeon World’s rules are easy to learn and always drive the action forward in unexpected ways. A missed ... [click here for more]
Nova Praxis [Augmented PDF]See trailer and download a preview here!
This is the PDF version of Nova Praxis, but it is not just a fully bookmarked and linked PDF version of the book. The Augmented PDF has gone through an entirely separate layout process, developed from the ground up to run on widescreen laptop screens and tablets.
The Augmented PDF also features a n... [click here for more]
Mummy the CurseWhen you trespass,
the reason you feel
you are being watched
is because you are.
The fear is real.
When you steal,
the dread that comes over you
is neither guilt nor paranoia,
but the cold certitude of fate.
The curse is real.
When you die,
know that your life was but a flash
upon the face of the deep
in the mind of your judge.
We... [click here for more]
Gygax magazine issue #1The premiere issue of Gygax magazine - the quarterly adventure gaming magazine.
Contents for issue #1:
The cosmology of role-playing games by James Carpio
Still playing after all these years by Tim Kask
Leomund's Secure Shelter by Len Lakofka
The ecology of the banshee by Ronald Cornclick here for more]
Convention Book: ProgenitorsHeart of the Union
The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick wo... [click here for more]
Only War: Core Rulebook
“The men and women of the Imperial Guard sacrifice more and gain less than perhaps any other arm of the Imperial Armed Forces."
–Commissar Ibram Gaunt
Only War is a standalone Warhammer 40,000 roleplaying game experience in which players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God... [click here for more]
DC ADVENTURES UniverseThe DC Universe is yours to play in! The fourth and final book of the DC Adventures superhero roleplaying game gives you an entire universe to explore. DC Adventures: Universe is a comprehensive guide to the ultimate superhero setting, taking you on a journey from the famous cities and hidden places of Earth to out amongst the stars and even to parallel realities and "elseworlds." In its... [click here for more]
Numenera PreorderThe wait is almost over!
Numenera, the exciting new property by industry giant Monte Cook and setting for the newly revitalized Torment franchise, is nearly in your hands. But don't take any chances! Just to make sure, pre-order it here and now to make sure that you receive it on launch day in August 2013!
By ordering this title now, you ensure that the file will be available to... [click here for more]
LegendThe Legend RPG - for just $1!
Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format.
RPG fans will not be dissappointed in the a... [click here for more]
Shards of the Exalted DreamThe world of Exalted has been reflected in the minds and stories of players across the world for over a decade. Now the mirror shatters, and White Wolf presents a collection of unique new visions of Exalted, shards of imagination to take your games through alternate realities, twisted histories, new genres, and even to the stars. In addition to re-imaginings of th... [click here for more]
Gaming in the 'Verse: a Firefly RPG Preview Pre-OrderGaming in the ‘Verse: Gen Con 2013 Exclusive is a Firefly RPG convention special that will debut at the Margaret Weis Productions booth during Gen Con: Indianapolis from August 15 through the 18th.
This PDF pre-order is for the digital, full-color version of this exclusive and will be available to fans worldwide. Gaming in the 'Verse will include p... [click here for more]
Shadowrun: Storm FrontAll-Shaking Thunder
It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of ... [click here for more]
Tenra Bansho Zero: Heaven and Earth EditionAlmost a decade ago, Japanese artist and game designer Junichi Inoue sat down to create what was, in his own words, a uniquely and unmistakably "Hyper Asian" Japanese world: a world of magic and technology, of samurai and Taoist sorcery, of powerful mecha and cultured geisha. The world was named Tenra, and the game was named Tenra Bansho, or "Everything in He... [click here for more]
BattleTech: Technical Readout: 3145 MercenariesThe great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by... [click here for more]
Vampire: The Masquerade 20th Anniversary EditionVampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary Edition... [click here for more]
The Essential Fantasy Geography volume 1.
The Essential Fantasy Geography volume 1.
PAGES: 32 pdf SIZE: 35 MB
The Essential Fantasy Geography line is a great resource for Players and DMs to "see" more of their adventures.
What's in The Essential Fantasy Geography volume 1.?
Illustrations and maps of following loca... [click here for more]
DramaScape Modern Volume 08
This map product is 5 full color 32 x 30 inch levels of a Victorian Asylum, it has Hex, Square and No Overlays, it also includes the VTT files for online play.
As this is such a large m... [click here for more]
d20pfsrd.com presents Open Gaming Monthly #3d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers.
Here's some of the articles and columns!
P18 Merchants & Margins If there’s one thing that can be ... [click here for more]
Shadowrun: Sim Dreams & NightmaresFeel More. Do Less.
The Sixth World is full of seductions, and perhaps no siren song is sweeter than that of simsense. Feel the rush of new love without the work of having to date another person. Skydive from the upper reaches of the atmosphere without leaving your couch. Experience every emotion humans are capable of feeling, and do it with a greater intensity than most humans will ever f... [click here for more]
BattleTech: Era Report: 3145As Darkness Descends…
In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded f... [click here for more]
D&D Basic Set Rulebook (Basic)This is the 1981 edition of the D&D Basic Rulebook, which was sold as part of the boxed D&D Basic Set and also on its own. It was the first true standalone edition of what became "Basic D&D" as previous editions had instead been based on OD&D play.
The Dungeons & Dragons Basic Rules (1981), by Tom Moldvay, was the second edition of Basic D&... [click here for more]
The Hyper Halfling's Book of Lists, Vol.1This book is the RPG runner's solution to blank brain moments! Whether you're building an adventure or in the midst of play, The Hyper Halfling's Book of Lists can help!
Imagine you drop your carefully crafted campaign notes in a puddle on the way to game. This could mean disaster, but no! The Hyper Halfling's got you covered! With lists of conversations overheard in a tavern, along with the name... [click here for more]
Left-Hand Path"It wouldn't be magic's cutting edge if it didn't make someone bleed."
-- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfil... [click here for more]
Shadowrun: The Way of the SamuraiHonor. Skill. And Exceptionally Sharp Blades
They are legends. They are dangerous. They are feared. They are to be avoided—unless you have one of them on your side. They are street samurai. That title covers a variety of skill sets, from the accuracy to nail a target from a thousand meters away to the stealth needed to sneak into a tightly guarded environment and cut someone’s ... [click here for more]
God-Machine Chronicle AnthologyIn 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, Davi... [click here for more]
Mutants & Masterminds Gadget Guide: Heavy WeaponsEach Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys ... [click here for more]
Storm of the Century: A Spirit of the Century AdventureA THRILLING (AND CHILLING) TALE OF METEOROLOGICAL PERIL!
When two of the Century Club’s most dangerous foes join forces, Summer turns to Winter overnight in the Windy City!
Will the brave heroes of the Century Club unravel the mystery in time to save the city—and the world—from the dawn of a new Ice Age?
It’s up to you!... [click here for more]
BattleTech: Historical Turning Points: New DallasA lifeless planet with a bloody past, New Dallas was a mere footnote in history until the Devil’s Brigade mercenaries rediscovered an ancient artifact in the early days of the Jihad. Their discovery revealed a secret history, long buried and believed lost.
Home to the vast Hegemony Central Intelligence Directorate, New Dallas has been a lostech prospector's dream. The system was a shining... [click here for more]
EABA v2.0 [augmented pdf]EABA v2 is a technological and to some extent conceptual evolution of the first edition of EABA (or EABA v1). EABA is the self-mocking acronym for the End All Be All role-playing system, a universal system designed to work with any genre, level of... [click here for more]
Hero Kids - Fantasy RPGHero Kids is a fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games.
NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable heroes ... [click here for more]
Legend: Song of the Beast-GodsThe follow-on from the acclaimed Spider-God's Bride, the Song of the Beast-Gods contains another set of thrilling sword & sorcery adventures.
The land of Yar-Ammon is old, and even older are its gods. From the dawn of time, when bands of hunter-gatherers roamed the land, men and women shared a sacred bond with the beasts they hunted. The primal people bowed before colossal statues of wild bea... [click here for more]
D&D Expert Set Rulebook (Basic)This is the 1981 edition of the D&D Expert Rulebook by Dave Cook, which was sold as a counterpart to the Moldvay D&D Basic Set.
The Dungeons & Dragons Expert Rules (1981), by David "Zeb" Cook, was released simultaneously with the second edition Basic Rules (1981) in January 1981. For the first time ever, it offered the opportunity to achieve levels 4-... [click here for more]
Deathwatch: Ark of Lost Soulshe Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets? Ark of Lost Souls is a supplement for Deathwatch that presents both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general.
... [click here for more]
ICONS: Great PowerWith Great Power...
Comes great fun! Great Power is a complete super-powers sourcebook for the Icons Superpowered Roleplaying game, taking the powers from the game to new heights, with more details, more options, more depth, and more ... power! In its pages you will find:
New Power Generation Tables covering all of the powers in the book, and pluggi... [click here for more]
The Isle of the StoneWhen Irish villagers disturb an ancient burial mound, dark forces awaken...
A sequel to the free Renaissance Deluxe adventure "The Wolves of the Coast", Celtic role-playing in the style of Robert E. Howard.... [click here for more]
Blood SorceryGod doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains.
And when I do that, He's going to make my dreams come true.
God is good.
-- Sister Snow, upstart Bishop of New Orleans
Being a vampire is inherently trading humanity for power, but most Kindred don't do it on pu... [click here for more]
Never Unprepared: The Complete Game Master's Guide to Session Prep2013 Origins Award nominee for Best Game-Related Publication!
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
Whether you’re ... [click here for more]
Masters of JadeMerchant princes and trader kings, masters of jade and emperor thieves; salesmen born with the trick of selling fire to the gods; genius tacticians and profiteers, hailed by the Fair Folk for their treachery; the Guild is the greatest roll of mortal merchants the world has ever known. For seven centuries the Guild has dealt in coins, chains, spells, and souls, confounding even the might of the Rea... [click here for more]
Inked Adventures Hand Drawn Large Geomorph Tiles (25/28/30mm scale)
Inked Adventures are very proud to present this printable set of figure-scale tabletop dungeon plan geomorphs which were requested by fans and customers of the handy-sized 3.2in/8cm Hand Drawn Geomorph Tiles (which were ideal for planning and demonstrating dungeon maps, but not large enough to use with 25/28/30mm where 1inch equals 5feet on the gaming map).
click here for more]
Eclipse Phase: RimwardRimward brings you to the edge of the solar system, including: The Main Belt, Jovian Republic, Jovian Trojans, Saturn, The Titanian Commonwealth, Uranus and the Ultimates, Neptune, The Kuiper Belt, The Autonomist Alliance, New Morphs and Gear.
Rimward is a 200-page PDF (with layers, a hyperlinked table of contents, a hyperlinked index, and ... [click here for more]
Fiasco: American DisastersAMERICAN DISASTERS is a collection of highly-polished Fiasco Playsets along with new optional rules for extended campaign-style play. These rules, called Trainwreck Mode, offer a new experience for veteran Fiasco players and address a frequent request by fans by helping you chain multiple sessions and Playsets together for a longer, richer, and more catastrophic s... [click here for more]
Mummy the Curse Virtual Box SetImagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all etern... [click here for more]
Rogue Trader: Stars of Inequity
Stars of Inequity is a supplement for Rogue Trader that presents tempting new opportunities for those brave few who make their livings in the Koronus Expanse.
This detailed resource focuses on the perilous worlds of the Expanse. Game Masters can create their own new realms with the World Generator, a system designed to craft unique planets filled with terrible risks and unmatched ... [click here for more]
Mutants & Masterminds Gadget Guide: Energy WeaponsEach Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys ... [click here for more]
File Off the Serial NumbersFile Off the Serial Numbers is a d20 sourcebook giving advice and examples for using existing monster stat blocks in new "roles" as NPCs. For example:
Use a young black dragon's stat block as a CR 7 lizardfolk sorcerer
Use a dark creeper's stat block as a CR 2 rogue
Use a succubus's stat block as a CR 7 enchanter
Use a xill's stat block as a CR 6 monk or rogue
Use a ye... [click here for more]
Better AngelsA demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too lit... [click here for more]
Black Crusade: The Tome of BloodThe Tome of Blood, a supplement for Black Crusade, is the second of four books delving into the darkest secrets of the Ruinous Powers. It is devoted to Khorne, the Lord of Skulls, perhaps mightiest of the Chaos Gods, and his powerful minions who carry his blood-drenched banner across the worlds of the Screaming Vortex. Within its pages, Heretics gain terrible new armaments and weapon... [click here for more]
DI6DENT #8 : science & fiction, les sœurs ennemies du jdr ?
LA VERITABLE JEUDERÔLOGIE DU PROFESSEUR TAC0 : L'écran du MJ
LE MATCH : Le Fils Préféré de l'Empereur (Dark Heresy vs. Rogue Trader vs. Deathwatch)
LE SYNDROME DU PANDA : Amnesya 2k51
AVANT-PREMIÈRE : Sweepers INC
À SAISIR : Bulldogs !
WIP : Maquettiste<... [click here for more]
Beyond the Wall and Other AdventuresLots of times, we want to play a roleplaying game but just don't have the time for all the prep work involved. We wanted to try creating a simple fantasy roleplaying game that gives a group of players all the tools they need to play an exciting fantasy adventure in a single evening, no homework, no fuss.
Beyond the Wall and Other Adventures gives you a kit to make a gang of childhood fri... [click here for more]
V20 CompanionCan a Prince command a Priscus?
How have the Anarchs fared during the modern nights?
Can the Harpies declare a boon null?
These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in supp... [click here for more]
Victorian LostVictorian Lost: A Maze of Smoke and Hedge is a historical setting for Changeling: The Lost. This book contains information on the late Victorian Era, including both actual history and fanciful imaginings of this time. You'll find discussions of the occasionally violent tensions between the rich and the masses of the poor who worked in their factories and homes. Th... [click here for more]
Shadowrun: 10 MercsCynical, Sold-out, and Skilled
Hired guns. People without a country who know no loyalty. Opportunists, bottom-feeders, scavengers, vultures. Soldiers without a soul who will go to the worst hells on Earth and do just about anything for a buck.
That’s how they talk about mercenaries. But that’s how they talk about shadowrunners, too.
There’s a fine line between mercenari... [click here for more]
Hero Kids - Adventure - Escape from the Ghost Pirates
The Escape from the Ghost Pirate adventure sees the adults and kids of Rivenshore captured by pirates and thrown into the hold of their ship. Can the kids escape from the hold and rescue everyone from the pirates, and will they discover the pirates' terrible secret?
• Adventure with 4 encounters and maps
• Includes the unique Pirate Captain mon... [click here for more]
Hero Kids - Adventure - Mines of Martek
When two brave miners (not minors) disappear after reopening the Mines or Martek, the kids are the only ones who are small enough to squeeze through the fock-fall that has blocked the entrance. Can the kids rescue the miners and find out what caused the mines to be abandoned in the first place?
• Adventure with 7 encounters and maps
• &n... [click here for more]
Hero Kids - Adventure - Tomb of the Lost King
On the night of the dead moon, the kids are woken by the ghost of their clan's lost king, Rothgar. Can the kids overcome Rothgar's challenges and earn a valuable piece of equipment?
• Adventure with 6 encounters and maps
• Includes several new monsters, including several new skeletons and the scary ghost... [click here for more]
FiascoAs seen on Wil Wheaton's show Tabletop!
Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amou... [click here for more]
NeuroSpasta - Pathfinder
>>>NOW FOR PATHFINDER!!<<<
The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to lay aside their differences.
Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia?
click here for more]
Convention Book: N.W.OHeroes of Reality
The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves.
The Order oversees the ... [click here for more]
Leverage Companion 08: Node-Based Capers"Nate, you do realize the entire building is looking for Parker? I mean the actual, physical building is looking for her. Look, any cameras that I piggy-back, any sensors that I access, anything I do to find Parker could lead the bad guys right to her."
"All right, so what's your play?"
"Wh-what's my play?? Nate, I'm hacking a security system the Pentagon calls overkill ... [click here for more]
Vampire Translation GuideHave you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background.
This book includes:
• Translations of all of the clans between versions of Vampire
• Suggestions ... [click here for more]
Imperial Mysteries"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
Would you... [click here for more]
Leverage Companion 09: One-on-One Leverage"Next time y'all call me, it better be for something easy, like faking a moon landing." --Alec Hardison, The Bottle Job
Some nights it's just you and that special someone. Or the other players all got held up... literally or figuratively. What's a dynamic duo of LEVERAGE gamers to do? How about some one-on-one gaming? Included are rules and techniques for on-on-one Leverage pla... [click here for more]
2300AD: Rescue RunRescue Run is the first adventure in the Grendelssaga, a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf.
Rescue Run introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the Universi... [click here for more]
Hero Kids - Premium Adventure - Maze of the Minotaur
This premium adventure takes the kids deep into the lair of the fabled minotaur. Can the kids find a piece of the beast's treasure and escape, or will they fall foul to the minotaur or one of the other monsters and traps as they explore his maze?
• Premium adventure with 8-12 encounters (or more...)
• Includes the unique minotaur m... [click here for more]
Book of QuestsBook of Quests - the first Design Mechanism supplement for RuneQuest 6th Edition.
This adventure supplement contains seven very different scenarios that can be played as a complete campaign, or as one-off adventures that should fit with most fantasy settings. Each scenario is complete with maps, diagrams, handouts and full RQ6 statistics for all the NPCs and creatures encountered.
click here for more]
Savage Worlds DeluxeSavage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game ... [click here for more]
Leverage Companion 10: The Rich and Powerful"Cayman Islands - thieves holiday. Go for the tan, stay for the tax-shelter."
--Nate Ford, The Mile High Job
They take what they want, and you steal it back from them. The rich and powerful are a LEVERAGE Crew's Marks, and their methods are many. This supplement expands on the information in the LEVERAGE ROLEPLAYING GAME by detailing many of the nefarious plots, plans, and pie... [click here for more]
B2 The Keep on the Borderlands (Basic)This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background informa... [click here for more]
The Fiasco CompanionThe Fiasco Companion is a supplement for the award-winning game Fiasco, a game inspired by cinematic tales of small time capers gone disastrously wrong. The book includes in-depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the Companion features ... [click here for more]
BareBones Fantasy Role Playing Game
It may be small, but this game is a complete and unique fantasy role playing game. Add pencils and dice and you’ll have everything you need! Create your character and embark on an epic journey wrought with peril and rewards limited only by your imagination. Flip through the pages and you’ll see:
Classic character races: Elf, Dwarf, Halfling, and Human.
Eight character skills: Cle... [click here for more]
Dungeons: A Solo Adventure GameDungeons is a solo adventure game designed to be played by just one person. In it, you take on the role of a Hero of The World; you can be a Barbarian, a Dwarf, an Elf or a Mage.
There are six Quests listed in the book, which you can take your Hero on. Each Quest is made up of Encounters and Events, which might have you battling Goblins, Orcs, or worse, Wyverns and M... [click here for more]
Mutants & Masterminds Gadget Guide: GunsEach Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys ... [click here for more]
Ultimate Three Kingdoms Guide (Legend)The Three Kingdoms period of ancient China was born from the decentralization of the Chinese government and the rise of regional warlords. With the fall of the Han Dynasty, these warlords ruled their over their provinces and battled for control of the land. After only three remained, the three kingdoms of Wei, Wu and Shu were formed, but the battles did not end. These new three kingdoms continued ... [click here for more]
KOBOLD Guide to WorldbuildingThe Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now... [click here for more]
Genius Guide to Apeiron StavesWhat In The World Are Apeiron (pronounced a-pay-ron) Staves?
Simply put, they are to spellcasters what a magic sword is to a fighter. They are weapons of war used by the magically inclined to blast away that which ails them. Where the swordmaster passes down his blade to his favorite student, so too does the master wizard pass his apeiron stave down to his star apprentice.
Apei... [click here for more]
DramaScape SciFi Volume 19
Hatch Room is a full-color, 20 x 20 inch, floor plan of a Hatch Room, with Hex, Square and No overlay.
click here for more]
Deadlands NoirNew Orleans, 1935. Whoever called this “the Big Easy” sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that’s not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, there’s plenty of characters out there looking to give an honest Joe a hard time.
And that&... [click here for more]
Heroes of the Jade Oath (PFRPG)Think Far Eastern Adventuring is all about accepting your place on The Great Wheel?
Heroes of the Jade Oath take the choices and flexibility of the Pathfinder Roleplaying Game and add an immersive, fully researched, and instantly playable Far Eastern background.
So kick karma in the butt and choose your own destiny with Lands of the Jade Oath.
Heroes of the Jade Oath... [click here for more]
DramaScape Modern Volume 07
This is a 48 x 30 inch Floor Plan of a Mini Mall, it has Hex, Square and No Overlays, it also includes the VTT files for online play.
The PDF includes a 360<... [click here for more]
Legend of the Five Rings: Strongholds of the EmpireAcross the Emerald Empire, the greatest servants of the Emperor make their homes in ancient castles, elaborate courts, impregnable fortresses, venerable dojo, and majestic palaces. Some exist in the wilds of the Empire, while others mark the center of great, sprawling cities. Some are centers of trade and artistry, while others exist far from any other sign of civilization. And yet, despite their ... [click here for more]
Kobolds Ate My Baby! Super Deluxx EditionALL HAIL KING TORG!
Its really not your fault that kobolds really enjoy the taste of fresh human baby! Kobolds are well known as being both gourmands and very tasty. Your problem is that King Torg (ALL HAIL KING TORG! King of All Kobolds) is having a party- and you and your friends have been selected to cater. If the human town wont give up its tasty babies, Kin... [click here for more]
The Broken-Winged CraneBestowed with all the hopes of Hell, the Green Sun Princes are the newly anointed champions of the Yozis. Already the Princes begin to come into their own, demonstrating a wide array of terrible powers, some not glimpsed in Creation since the Primordial War... and some never seen before at all. But with all the might of a stolen Solar Exaltation at their fingertips, what need have the Infernals fo... [click here for more]
Leverage Companion 06: KRYPTOS"Call up the NSA satellites."
"Calling up NSA satellites."
"Thank you, creepy spy truck."
--Hardison & the Creepy Spy Truck, The Rundown Job
Tara used to work for a three-letter government agency; Elliot has connections with Military Intelligence—and not always U.S. Military Intelligence. Nate and his team were trapped into performing co... [click here for more]
101 Variant Monsters (PFRPG)Use your favorite monsters but change the game!
Make your monster new again without changing its Challenge Rating. No templates to apply, just switch out the monsters existing abilities for the new ones. This saves you time while instilling a sense of dread and wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. Do more than just make cosmetic c... [click here for more]
Top Down Armies: Dwarfs V Goblins
Top Down Armies: Dwarfs V Goblins
Dramascape Miniatures Volume 09
"Let us end the goblin menace to our mountain kingdom once and for all!"
This product includes the top down goblin miniatures from our Fantasy Creatures product although none of them now look the same. They had ... [click here for more]
T1-4 Temple of Elemental Evil (1e)A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness it prowls the land and safety is but an illusion, for it watches from every shadow and ponders possibilities.
What began years ago, with the introduction of the players to the quiet village of Hommlet and the amazing lands of Greyhawk, at last is complete. Here is the l... [click here for more]
Call to Arms: CrusaderThe Crusader is an anointed warrior who’s taken up a sacred quest in service to his beliefs. Like a Priest the Crusader is empowered by the divine, but where the Priest works miracles by channeling divine power the Crusader enacts the will of the gods through force and conquest. Whether a shining knight battling for all that is good and just, a killer in service of malevolen... [click here for more]
Shadowrun: 4th Ed. 20th Anniversary Core RulebookThe year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean sprawl streets.
Shadowrun, Fourth Edition offers... [click here for more]
Glimpses of the UnknownThe world is a dark and dangerous place.
It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysterie... [click here for more]
Rogue Trader: The Navis PrimerThe warp is a domain of nightmares, filled with insanity made manifest and ethereal predators hungry for souls. Yet it is this shadowy realm that a Rogue Trader must tread to seek fame and fortune amongst the stars.
The Navis Primer is a powerful supplement for Rogue Trader! This powerful volume reveals the secret history of the Koronus Expanse’s Navigator Houses, while unveil... [click here for more]
Call to Arms: AvatarWhile the gods of fantasy worlds are often unseen and unapproachable, they do sometimes manifest their will through mortal vessels called Avatars. Each of these remarkable individuals is chosen as a living personification of faith in action, a direct representation of the god’s interest in the affairs of its worshippers. An Avatar’s works can be kind or terrible, lovin... [click here for more]
Call to Arms: InquisitorIn many fantasy worlds, the power of the Church extends far beyond spiritual stewardship, into the very center of legal, political, and civil life. The Inquisitor is an agent of the Church, tasked with rooting out blasphemy and corruption, be it to protect the weak or preserve the powerful.
Depending on the campaign, an Inquisitor could be...
A Church agent charged wit... [click here for more]
Age of ArthurBritannia is a land of petty kings and warlords, squabbling in the void left after the withdrawal of Rome. The light of civilisation is fading as a new Dark Age descends amidst the chaos of the rapacious Saxons.
It is a time of gods, old and new, and the awakening of ancient powers. Christian missionaries convert the people, whilst druids and bards weave the old magic of the British gods. Caprici... [click here for more]
Fight! ChallengersFight: Challengers provides dozens of Fighters, fully statted out with unique Special Moves, Super Moves, background information, Strategy Guides, and full color artwork. All eight Power Levels are represented, offering opponents for any campaign. In addition, their backgrounds represent a number of different sub-genres of fighting games, including historical, far future, and horror.
... [click here for more]
Leverage Companion 05: Tropes Vs. Leverage"You were an honest man and then you were a thief."
"Now, maybe I'm both."
"You can't be both. But right now, I am just not sure which I want to win."
-- Sophie and Nate, The 15 Minutes Job
Sometimes you need to embrace your stereotypes. This is a series of character tropes from popular media, along with Talents to exemplify them. Want t... [click here for more]
Leverage Companion 07: Foil Folio"And despite your efforts to drop off the map, I now know your new base of operations. Everything is sunshine and rainbows." --Jim Sterling, The Frame Up Job
So you've got the insider information on playing a Foil, but you need more examples? Maybe you'd like some advice or some new and devious Talents to go with your Foil? The Foil Folio provides four dastardly residents of Cr... [click here for more]
The Genius Guide to More Rogue TalentsRogue talents are a crucial part of the core rogue class. They received an overhaul (adding the categories of edges and grand talents and combining the assassin, ninja, and rogue into one flexible stealth-and-trickery class) in The Genius Guide to the Talented Rogue, and this book is designed as a follow-up to that product. However, to use these new talents with the ninjas and rogues from... [click here for more]