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| 01. |  | Brass, Blood and Steam by UKG PublishingAs we begin a new century, many of us are looking back to a period that ended as the last century began. Viewed through goggles of brass and leather, the Victorian period can look like a lost golden age - a time of excitement and adventure, opportunity and possibility. Writers, artists, film-makers (and gamers) have all revisited the speculative fiction of that period, mining it for ideas.
click here for more] | | 02. |  | Atomic Highway - Post Apocalyptic Roleplaying by Radioactive Ape DesignsCivilization came crashing down. Billions died. A new Dark Age has begun. The descendants of the apocalypse's survivors scavenge the remnants of the Before Times, struggling to build a new life amidst the ruins of the old. In a savage world where the strong ravage and exploit the weak, the survivors' settlements are oases, connected only by convoys of armed and armored vehicles that... [click here for more] | | 03. |  | Book of Experimental Might by Malhavoc PressLast year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it!So Monte took a break from his fiction work to compile this book, a collection of the house rules... [click here for more] | | 04. |  | Shooter's Guide: Sweet 16 by 93 Games Studio White Hats and Black Rifles
Since its inception in the early years of the Cold War, the M16 has become one of the most ubiquitous assault rifles in the world. In American service, its longevity is unmatched by any other rifle - and precious few other infantry weapons.... [click here for more] | | 05. |  | The Shotgun Diaries by Wicked Dead Brewing CompanyThe Shotgun Diaries is John Wick's zombie survival horror roleplaying game. Using all the tropes of zombie horror as game mechanics, it is fast, easy to use and horrifying.... [click here for more] | | 06. |  | Shooter's Guide: Cold Warriors by 93 Games Studio
Fine Old World craftsmanship...
The bolt-action rifle was the infantry rifle of choice for the first decades of the 20th century; the assault rifle for the last. Between these two eras, though, a different and lethal breed of firearm ruled the battlefiel... [click here for more] | | 07. |  | Wild Talents 2nd Edition by Arc Dream PublishingThe cult classic returns, this time with a full-scale retail release! Wild Talents Second Edition features new art by Todd Shearer, a massively expanded chapter on the history of the World Gone Mad by Dennis Detwiller, chapters on running superhero games and playing superheroes by Greg Stolze, and updated and cleaned-up rules throughout. "Wild Talents 2nd Edition," developed and produced by Arc Dr... [click here for more] | | 08. |  | Curse of the Yellow Sign, Act I: Digging for a Dead God by Wicked Dead Brewing Company
In May of 1939, somewhere in the jungles of Africa, a small band of soldiers have stumbled across something ancient. Something terrible.
And they are about to suffer the consequences.
Digging for a Dead God is the first in a series of Call of Cthulhu scenarios all linked by the Yellow Sign.
The Curse of the Yellow Sign scenarios contain no blas... [click here for more] | | 09. |  | Shooter's Guide: Undercover Arms by 93 Games StudioThe battle does not always go to the big guns...
The first rule of gunfighting is to have a gun. Sure, a shotgun is an "I Win" button at close quarters and a sniper rifle lets you reach out and touch someone from a half-mile away, but there are times when you just can't carry a shoulder arm. Hostage negotiations, formal occasions, first dates, undercover assign... [click here for more] | | 10. |  | Twilight: 2013 Core Rules by 93 Games Studio
It is the near future. The Collapse is over. Years of accelerating decay culminated in a brief and vicious global war. When it came, the final conflict seemed almost an afterthought in the wake of disease, famine, na... [click here for more] | | 11. |  | Book of Experimental Might II: Bloody, Bold, and Resolute by Malhavoc PressBook of Experimental Might II: Bloody, Bold, and Resolute A 64-page combat sourcebook for all levels It’s back -- and more experimental than ever! This book exists because readers loved The Book of Experimental Might and demanded new options for nonspellcasting classes. In response, Monte shares more creative rules from his own campaign. Here you’ll find . . .• New ru... [click here for more] | | 12. |  | Curse of the Yellow Sign, Act II: Calling the King by Wicked Dead Brewing CompanyAt the turn of the century
In an abandoned hotel
In the dead darkness of winter
Six actors sit to read a cursed play
Calling the King is the second in a series of Call of Cthulhu scenarios all linked by the Yellow Sign.
The Curse of the Yellow Sign scenarios contain no blasphemous books, no monsters, no cultis... [click here for more] | | 13. |  | Shooter's Guide: Alternate Arms by 93 Games Studio The greatest guns that never were...
For every gun that becomes a household name, there's one that falls by the wayside of martial history. We all know the famous successes – but what about the weapons that were too expensive, too eccentric, or ju... [click here for more] | | 14. |  | Big Damn Heroes Handbook by Margaret Weis Productions
Big damn heroes. That's you and your crew. Don't matter where you are in the 'Verse or how you aim to pay for those Fruity Oaty bars. Could be you're flyin' a ship held together by spit and duct tape, haulin' cargo that the Feds would consider a mite questionable. Could be you're flyin' a Piao Leongcruiser, doin' righteous work for the Alliance. you and yours are Big Damn Heroes a... [click here for more] | | 15. |  | Shooter's Guide: Pistol Caliber Carbines by 93 Games StudioSmall but mighty...
The pistol-caliber carbine occupies an awkward tactical niche. Not as compact as a pistol, not as powerful as a rifle, and lacking a submachine gun's automatic fire... what's to recommend it? How about virtually no recoil, man-killing accuracy out to 200 meters, the same ammo and magazines as your sidearm, and civilian-legal purchase around the world – ... [click here for more] | | 16. |  | Houses of the Blooded by Wicked Dead Brewing Company
The new game by the Origins Award-winning author of Legend of the Five Rings and 7th Sea!
Ambition. Lust. Revenge. You cannot have one without the others.
Thousands of years ago, the ven ruled the world. They were a passionate people, obsessed with Romance and Revenge, opera and theater, and all the forbidden delights their decadent culture provided. In the end, tha... [click here for more] | | 17. |  | HERO System Advanced Player's Guide by Hero GamesThe HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of.
But sometimes a few more rules can make your job easier, or open up possibilities for your character that you hadn't considered. If you're interested in ways to expand the HERO System, or to change it to suit particular campaigns or play ... [click here for more] | | 18. |  | Trailblazer by Bad Axe GamesThe journey isn't over. . . It's just beginning.
Bad Axe Games peels back the outer layers of the 3.5 rules and reveals the inner workings for all to see. Within this book, you'll find the keys to decoding the d20 rules and gain new insight into the mechanics of your game. Copious design notes detail the thought process behind every design change.
Detailed introductory analysis of the "The Spi... [click here for more] | | 19. |  | Feigned Insanity by Brutal GamesONLY THE GM SHOULD LOOK AT THE PREVIEW AS THIS IS A MISSION.
An Officer has abused his position to steal and sell important government secrets. The UIG, fearing their own investigators will arouse too much suspicion have conscripted a group of Agents to find the defector and bring him back; alive is possible, dead if necessary.
Their only clue is a transmission intercepted ... [click here for more] | | 20. |  | Advanced Edition Companion (Labyrinth Lord) by Goblinoid GamesAdvance the Game
To the next level of play
The advanced first edition game as you remember it. Labyrinth Lord gives you the play experience of the old editions of the world's most popular fantasy roleplaying game! The Advanced Edition Companion is a handbook of advanced player and referee options. Play the race and class possibilities from the "advanced" f... [click here for more] | | 21. |  | Monte Cook's Arcana Evolved by Malhavoc PressNow Updated with Errata! A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color ... [click here for more] | | 22. |  | Six-Shooters & Spaceships by Margaret Weis ProductionsThey say a ship will bring you work and a gun will help you keep it. Problem is, with all manner of ships sailing the black and more weapons and gear than you can shake a rain-stick at, if you don’t know what you’re doing you could end up flyin’ off in some rust-bucket powered by a Capissen 38 engine, all the while carrying a pistol as like to explode in your hand as shoot straig... [click here for more] | | 23. |  | Mastering Iron Heroes by Fiery DragonA Rules Expansion by Mike Mearls This is a must-have book for DMs and players who want to get the most out of the high-octane variant action fantasy rules of Monte Cook Presents: Iron Heroes. The book’s in-depth rules discussion teaches you not only how to use the rules of the game, but how to change them. These pages include new options and ideas for existing rules, expansions of s... [click here for more] | | 24. |  | Serenity Role Playing Game by Margaret Weis ProductionsENnie Gold Medal Winner — Best Production Values (2006) Origins Award Winner - Gamer's Choice for Best Role Playing Game (2006) PDF Current with 4th Printing!
Here’s How It Is…
The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decide... [click here for more] | | 25. |  | HERO System Basic Rulebook by Hero GamesThe Basic Rulebook contains all of the core HERO System rules, including character creation, combat and adventuring, and equipment - but without all of the options and details found in the standard rulebook. The Basic Rulebook boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quick... [click here for more] | | 26. |  | Secrets of the Delver's Guild by Malhavoc PressSecrets of the Delver’s Guild A Ptolus sourcebook by Monte Cook If you’ve read the Ptolus book, then you know all about the Delver’s Guild, a group that brings adventurers together to trade information about the Dungeon below the city, as well as useful resources in the city proper and even potential missions. But the Delver’s Guild has become even more tha... [click here for more] | | 27. |  | Iron Kingdoms Character Guide by Privateer PressEnter the Iron KingdomsTM
Embark upon a journey into the realm of "Full Metal FantasyTM," a land where battle-hardened characters gird themselves in scarred mail and metal and take up their saw-toothed blades and smoking forgelock pistols, where steamjacksTM belch ash and steam upon the battlefields and the cobbled streets of cities and strongholds, and where steam power is fused with arcane migh... [click here for more] | | 28. |  | Barbarians of the Aftermath by Jabberwocky ProductionsBarbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well.
With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science ... [click here for more] | | 29. |  | Hunting by Columbia Games Inc.Hunting is an essential activity for many of the people of Hârn and game animals and birds are widely hunted and trapped. This article introduces detailed rules for stalking and killing prey and trapping animals for their fur, plus simple rules to determine the outcome of other types of hunting, such as hunting for sport. The article discusses ways player characters can profit from hunting a... [click here for more] | | 30. |  | Wild Talents: Essential Edition by Arc Dream PublishingEverything you need for superpowered action!Wild Talents: The Essential Edition includes the complete roleplaying game rules for Wild Talents Second Edition: The One-Roll Engine, built for fast, thrilling, suspenseful play, and rules for superpowers that have the simplicity, flexibility, and detail to handle any setting and style of game -- all at a price every gamer can love.... [click here for more] | | 31. |  | Hellcats and Hockeysticks by Corone DesignSt Erisian's school for girls has stood for over a hundred years and survived war, plague, famine, demonic attack, strange explosions in the science block and countless attempts to get it closed by the government.
However, to be fair, not all of these disasters were the fault of the girls who study there.
Hellcats and Hockeysticks is a Role-playing game in which your characters ... [click here for more] | | 32. |  | Future Armada: Lakota by Ki Ryn Studios
FUTURE ARMADA Deluxe Starship Designs
LAKOTA Armed Courier
“Lakota” is a Tomahawk-class courier ship owned and operated by a brother and sister team who employ three additional crew members. This class of ship was designed as a fast, multipurpose transport and it has seen considerable success since its la... [click here for more] | | 33. |  | Champions: The Super Roleplaying Game by Hero GamesChampions, the world's greatest superhero roleplaying game! Champions 6th Edition for the HERO System is the ultimate guide to creating heroes, having superheroic adventures, and creating superhero campaigns. Soar through the skies, fight villains, and save humanity from all kinds of fiendish menaces!... [click here for more] | | 34. |  | Barbarians of Lemuria (Legendary Edition) by Beyond Belief Games"It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..."
Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak, Elric and other epic... [click here for more] | | 35. |  | Spellbound Kingdoms by T. Shield StudiosSpellbound Kingdoms. Build your world. Break the spell.
Here it is! The core rulebook for the Spellbound Kingdoms RPG. 261 pages of zeppelins, courtesans, feral children, alchemy, sorcery, engineering, politics, dragons, and slavering undead.
Bound by magic, living in fear, and clinging to love, the people of the Kingdoms are living in a world on the brink of a new age. Whether that is an age of... [click here for more] | | 36. | ![[PFRPG] The Genius Guide to Ice Magic [PFRPG] The Genius Guide to Ice Magic](images/97/77787-thumb100.jpg) | [PFRPG] The Genius Guide to Ice Magic by OtherWorld Creations
It's winter! Time for a cold spell!
Of all the damage types, fire and lightning seem to get all the best coverage. Maybe it's because fireball and lightning bolt are quantum leaps forward in the offensive arsenals of ... [click here for more] | | 37. |  | Tome of Horrors Revised by NecromancerThe Classic Tome of Horrors Revised for Your v3.5 Game! Finally, thanks to DTRPG, Necromancer Games is able to provide a Revised version of the classic Tome of Horrors with full upgrade to v3.5 stats! Now your favorite First Edition Feel monsters are ready for your v3.5 game! Over 400 of Your Favorite First Edition Monsters Like the original, Tome of Horrors Revised contains over 4... [click here for more] | | 38. |  | Realms of Cthulhu by Reality BlursMythos Horror, Savage Worlds Style Whether you seek action and adventure battling cultists in sun-drenched jungle temples, a shadowy mileu of dark words and impossible deeds, or a twisted mixture dredged up from the darkest recesses of imagination and nightmare, you will find the rules you need and the inspiration you desire within these pages.
One Overwhe... [click here for more] | | 39. |  | Supernatural Role Playing Game by Margaret Weis Productions
Sorry to be the one to break this to you, but the truth hurts and there’s no use sugarcoating it. Ghosts are real. Demons too, along with those bumps in the night and maybe even the monster under your bed. The world’s a scary place. If you’re lucky the nasties that creep around in the dark won’t get hold of you.
‘Cept maybe you aren’t lucky. Maybe you’... [click here for more] | | 40. |  | Fiasco by Bully Pulpit GamesTHINGS CAN GO WRONG, FAST...
...Maybe some dude from youth group talked you into boosting a case of motor oil, but now your cousin is dead in a swamp and you killed him. Maybe you and your girlfriend figured you could scare your wife into a divorce, but things went pear-shaped and now a gang of cranked-up Mexicans with latex gloves and a pit bull are looking for you.
It seemed like such a good i... [click here for more] | | 41. |  | The Day After Ragnarok by Atomic Overmind Press
Submachine Guns and Sorcery!
Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bas... [click here for more] | | 42. |  | BASH! Basic Action Super Heroes Ultimate Edition by Basic Action Games
This book has everything you need to create characters and run super-heroic adventures within minutes. The rules are light and easy all you need are two ordinary dice, a piece of paper, and this book. Character generation is so simple, you could fit all the info you need on a 3x5 card, but we included a sheet anyway.
Do not assume that by simple, we mean incomplete, either. BASH! UE has ove... [click here for more] | | 43. |  | Transactions of the Royal Martian Geographical Society: The Journal Of Victorian Era Roleplaying Volume One by Heliograph, Inc.TRMGS Volume One reprints issues one through four of the fanzine for Victorian Era Roleplaying. This book contains adventures and source material for Space: 1889 and Call of Cthulhu. Contents include "Deep Green Sleep", "Steam Punk 1920", "Victoria's Defenders", "Cloud Captain's Corner", "Cthulhu Rodeo", "The Transactions Campaign", "Cthulhu 1889", as well as articles on Rudyard Kipling, H. G. Wel... [click here for more] | | 44. |  | The Extraterrestrials Sourcebook by Eden Studios
Project Bluebook lied to you.
THEY are among us, and have been for some time.
Although sightings of UFOs have increased since that fateful crash in Roswell, aliens have been on Earth for longer than we could have imagined. Witnesses have described three distinct types of aliens—the diminutive “Greys” with their powerful psychic abilities, the shape-shifting liza... [click here for more] | | 45. |  | Iron Heroes Revised by Fiery DragonNEW REVISED EDITION AS OF MAY 2007. This revised version features corrections and clarifications for: 6 traits 40 class abilities 5 skills 27 feats 9 magical methodsAnd much more!A Variant Player’s Handbook by Mike Mearls, with further development and errata by Adam Windsor.It is not the sword, but the arm that wields it.... This exciting... [click here for more] | | 46. |  | Exalted Comic #1 by UDONA young boy named Kidale is anointed with the power of a reincarnated Solar Exalted and becomes the catalyst for conflict and heroism in the glittering glass city of Chiaroscuro. In a world where the gods have turned their attention away from mankind and incredibly powerful exalts stride forth to remake Creation in their image, legends will be forged and sacrifices will be made.
From t... [click here for more] | | 47. |  | Counter Collection Digital v3.0 by Fiery DragonThis download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization].
This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008| Fiery Dragon |  | | Author: | Claudio Pozas | | Artist: | Claudio Pozas | | Rating: |  | | Price: | $39.95 $36.95 | | [Click to preview] | | ','infoBoxContents');" onmouseout="kill();">click here for more] | | 48. |  | C&C Players Handbook by Troll Lord Gameslea Iacta Est - The die is cast!
With those words Caesar crossed the Rubicon into Italy and changed the course of Rome ’s history. Are you ready?
All essential information needed to play a game of Castles & Crusades is in this book. A pencil, paper, dice and the Players Handbook is all you need.
Castles & Crusades is an easy to learn, fast paced role playing gam... [click here for more] | | 49. |  | Transcendence: An Arcana Evolved Player's Companion by Malhavoc PressDragons walk the land, offering power to those willing to grant their allegiance. As the world changes, the people of the Diamond Throne lands must change along with it. New powers and talents arise in this time of tumult. This player’s companion expands the scope of Monte Cook’s Arcana Evolved by offering an array of new character options for every class. Customize your PC to a... [click here for more] | | 50. |  | Dogs Of War by Beyond Belief GamesDOGS OF W*A*R - The Real Man's Role Playing Game! Using the rules first seen in the fantastic Barbarians of Lemuria, this great new role playing game gives you the covert adventure and gung-ho thrills of men's action adventure novels of the 70's and 80's. Dogs of W*A*R allows you to create an experienced character ready to play in minutes and straightforward rules that don't g... [click here for more] | | 51. |  | d66 Random Things Found in a Ship's Hold by Jon Brazer EnterprisesEver needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
If your character believes t... [click here for more] | | 52. |  | Peoni: Irreproachable Order by Columbia Games Inc.The Irreproachable Order is the clerical order for men in the Peonian Church. Its basic mission is to ease hardship in the lives of the poor and afflicted through agriculture and healing. The Irreproachable Order also seeks to combat the mental and spiritual causes of illness, a specialization that addresses the needs of those who are soul-sick, accursed, or possessed. In addition to covering the ... [click here for more] | | 53. |  | Little Fears Nightmare Edition by FunSizedGamesThe critically-acclaimed game of childhood terror is back in Little Fears Nightmare Edition!
Monsters are real and they hunt children like you from the shadows. As a child, you have your wits, your belief, and the friends by your side. No adults can help you. No one else can save you. It's just you and the monsters.
Scritch-scratch.
Scritch-scratch.
Shut the door and b... [click here for more] | | 54. |  | Transactions of the Royal Martian Geographical Society: The Journal of Victorian Era Roleplaying, Volume Three by Heliograph, Inc.TRMGS 3 presents adventures and material for Space 1889 and other Victorian era roleplaying, including the adventure "Queen Victoria and the Zeppelin Pirates", source material on Captain Nemo & the Nautilus, and much more on Mars, Liftwood, and Victorian Mad Science!... [click here for more] | | 55. |  | Transactions of the Royal Martian Geographical Society: The Journal of Victorian Era Roleplaying, Volume Two by Heliograph, Inc.TRMGS 2 collects issues five through eight of the official fanzine for Space 1889. PREPARE! For the French, German, and Russian Machinations on Mars! THRILL! To the Rancorous Pushti Fruit Controversy! BLUSTER! At the activities of Suffragettes on Mars! MARVEL! At the Strongmen of the 19th Century! GAWK! At the Arming of the Adventuress! AND MUCH MUCH MORE!... [click here for more] | | 56. |  | Exalted Comic #2 by UDONThe Dragon-Blooded arrive in Chiaroscuro searching for Solar Exalted to cleanse from the face of Creation. While Kidale, Jasara and Demetheus look for reprieve from the Wyld Hunt, other forces poise to take advantage of the oncoming chaos.
From the pages of White Wolf’s hit RPG comes a new fantasy series that will shake Creation to its knees. Udon’s Exalted comic is made to... [click here for more] | | 57. | ![[PFRPG] The Genius Guide to the War Master [PFRPG] The Genius Guide to the War Master](images/97/78828-thumb100.jpg) | [PFRPG] The Genius Guide to the War Master by OtherWorld Creations The war master is a new base class, designed for use with the Pathfinder RPG. It is a class designed to lead others in battle, using (mostly) nonmagical talents to grant combat benefits to friends and followers, place enemies at disadvantag... [click here for more] | | 58. |  | Exalted Comic #3 by UDONThe Solar Circle digs deeper into the evil that plagues the coastal city of Chiaroscuro while dangerous Dragon-Blooded investigators close in on their trail. As if that wasn’t tough enough, they also have to contend with the mysterious assassin known as Harmonious Jade.
From the pages of White Wolf’s hit RPG comes a new fantasy series that will shake Creation to its knees. U... [click here for more] | | 59. | ![[PFRPG] The Genius Guide to the Death Mage [PFRPG] The Genius Guide to the Death Mage](images/97/78075-thumb100.jpg) | [PFRPG] The Genius Guide to the Death Mage by OtherWorld Creations The death mage is a new core class, designed for use with the Pathfinder RPG. It is an arcane spellcasting class that focuses on powers drawn from the dead, dying, and undead. Death mages are not just specialist wizards or variant sor... [click here for more] | | 60. |  | The Iron Heroes Bestiary by Fiery DragonENnie Nominee Best Adversary/Monster Product Great heroes need great foes! The Iron Heroes Bestiary contains more than 30 new monsters designed for use in Iron Heroes. They fill a variety of roles, from intelligent, thinking foes to brutal, mindless beasts that spread misery and destruction. What they have in common is a mixture of martial and arcane po... [click here for more] | | 61. |  | Iron Heroes Player's Companion by Fiery DragonRELEASED JULY 2007The ultimate player's addition to their Iron Heroes game!This book is jam packed with additional traits, feats, character classes and a new Spiritualism magic system.NEW CLASSES Dedicate Myrmidon SpiritualistNEW TRAITS Animal Affinity Changeling Child Child of Omen click here for more] | | 62. |  | Counter Collection 4th Edition Heroic 1 by Fiery DragonALL monsters from the core monster book for 4th edition for the Heroic Tier are represented in this collection, sorted by level. They are composed of counters from previous releases, some with modifications and also new original artwork. The breakdown is as follows:
This is a PDF file. The counters will be released in JPEG format later in 2008 as part of Counter Collection Digita... [click here for more] | | 63. |  | The Temple of Mysteries: In Media Res by Malhavoc PressBy Monte Cook A dungeon adventure for 4th- and 5th-level characters Years ago, enigmatic figures known as the Triune created a strange temple and set themselves up there as gods. Though they wielded great magic, their religion eventually disintegrated and their temple fell into ruin. Wise ones speak of unusual magic, bizarre riddles, and ritualized tests within the place. But yo... [click here for more] | | 64. |  | Iron Kingdoms World Guide by Privateer PressWelcome to western Immoren
Step into the realm of the Iron Kingdoms with the official Iron Kingdoms™ World Guide: Full Metal Fantasy, Volume Two. This guide further details life in western Immoren by exploring the Iron Kingdoms, meeting their inhabitants, and studying their history. Immerse yourself in our exhaustively detailed world of grit, sorcery, and steam where the tides of pro... [click here for more] | | 65. |  | Fractal Mapper v8.0 by NBOS Software Battlemap Screen Shot
click here for more] | | 66. |  | Book of Roguish Luck by Malhavoc PressA character sourcebook for rogues, bards, and troublemakers by Wolfgang Baur A silent footstep. The turn of a card. The glitter of a knife in the dark, and the quiet kill. These are the tools of adventurers who live by their wits, deep in the shadows. But even the most skilled rogues adore and worship Lady Luck, who often holds the difference between success and failure. The Book of Roguish Luc... [click here for more] | | 67. |  | Twilight: 2013 Stage I Rules by 93 Games StudioThis is the Stage I ruleset for Twilight: 2013. It includes everything you need to get started fighting WWIII in Europe using Stage I rules.
Staged Rules Individual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To facilitate this, we've written the Reflex System with three stages of rules. This book is written w... [click here for more] | | 68. |  | d66 Exotic Atmospheres by Jon Brazer EnterprisesEver needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Set in the Foreven Sector, each list comes ready to be integrated into your OTU game. Just roll your d66 and you have your answer.
d66 Exotic Atmospheres| Jon Brazer Enterprises |  | | Author: | Dale C McCoy Jr | | Rating: |  | | Pages: | 1 | | Price: | $0.50 | | [Click to preview] | | ','infoBoxContents');" onmouseout="kill();">click here for more] |